Wednesday, March 18, 2009

I know it's been forever since my last post. I'm really sorry about that! Haha.
These past few weeks have been beyond hectic, between Spring break, schoolwork, some serious gaming, and an equal mixture of too much and not enough sleep.
Actually, I'm in class right now! It was the only amount of time I could find to give a decent update on here.

I've been playing quite a few different games lately. I've made a small amount of progress in Devil Summoner, but I've placed quite a bit more time over this past week or so in a little game called Street Fighter IV.


Let me begin by saying that I've never been much of a Street Fighter person. As far as fighting games go, I've always found it far too slow, far too technical, and largely overplayed; up until now, that is.
My friend purchased a used copy of this and brought it over. After getting torn apart a good few times, I slowly became more and more obsessed until I decided to sell off a few games I don't play any more to go buy it. I love it. It's as simple as that. I find myself constantly striving to get better and considering the difficulty level of the game, improvement in skill is an absolute must. I've been working my way through Arcade Mode with multiple characters to unlock different things, playing with friends, and venturing into the realm of Online Mode. Now, I'll be the first to say that Online Mode is no walk in the park. It's rare that I find a player that I can beat with ease and honestly, I find myself getting destroyed more often than not. Rather than getting discouraged, though, as frustrating as it is, it just forces me to become a better player.
Reconsidering my preconceived notions of what Street Fighter is, it's only slow when the players don't understand the game mechanics; understanding the game mechanics makes it seem much less technical, and it's widely played for good reason. While upon first glance, especially in comparison to other fighters like Guilty Gear or Dead or Alive, Street Fighter IV appears to less than impressive in terms of speed, but the more you play, the faster it gets. The less button mashing involved, the smoother battles play out and between dodging, blocking, and doing everything in your power to land each of your attacks and catch your enemy off guard, the overall gameplay ends up being more than fast, it's downright chaotic.
Super Combos and Ultra Combos play a very large part in this game and while they can often be blocked with ease, they are the perfect trump card for a player stuck in a tight situation. I've had many a comeback by way of these attacks and I don't believe they're overpowered or unfair. It's all a matter of catching your opponent at the right moment!
Speaking of overpowered, the games character selection is very well balanced; to be expected from such a high caliber fighting game. My characters of choice are both actually female, haha! Sakura and Cammy are my two most played characters in the entire roster.












If I had any gripes with a character, it would be Sagat. The internet as a whole seems to agree; Sagat is vastly overpowered. He has projectiles, long limbs, speed, and to make matters worse, all of his attacks do far too much damage. Not to say that he's an invincible character by any means, but as almost anyone online will tell you, he's probably the easiest character to pick up and win a battle with.

To wrap things up, who wants to play online? My PSN ID is Sharkboyyy. I'm still not that great at the game, but I'm always looking for new friends to duke it out with.

Until next time!

Sunday, March 1, 2009

Rainy Day Blues

Alas, it's only 5 PM and I'm sitting at home, relaxing. It's unusual for me, but certainly not an unwelcome change of pace.
I've had an incredibly eventful weekend that hasn't exactly provided me with too much time to play video games, but that doesn't mean I haven't used the free time I have had to engage in some (moderately) casual gaming with a few friends.


Allow me to introduce you to the wonderful world of Dokapon Kingdom. A fantastic place where you and three of your friends can battle enemies (or each other!), discover treasure, save towns, rob stores, and...piss each other off tremendously with a slew of humiliating options. Essentially, it's Mario Party with experience points and a full game takes a considerably longer amount of time to complete. (hell, we haven't even finished our first game) Don't get me wrong, though; Dokapon Kingdom is anything but some sort of clone game. The concept of a board/party game mixed with more conventional RPG elements, such as turn-based battles, character classes, the whole nine yards is fairly innovative to say the least. While it's a formula that could use perfecting, my friends and I haven't had this much fun with a game in ages.


I think the whole humiliation aspect of the game really just adds to the overall entertainment level; I mean, really, who doesn't want to steal their friends' hard-earned cash and goods (not IRL! lolololol), rename them with embarrassing words, or turn their hair into a pile of poop? At $25 used, this game was an absolute bargain and I'm confident my friends and I will all be spending quite a bit of time with it. The worst part is the fact that I have to wait for them to be around to play! (Well, there IS a single player mode, but honestly, I feel as if that kind of destroys the whole point.) Atlus scores another home run!




In other news, I've decided to basically give up on Breath of Fire. My saved game, for whatever reason, has disappeared and reverted back to an earlier point in the game and honestly...I really just don't care enough to bother with it and catch back up to where I was. Oh well, it just leaves room for another game to take its place!